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The Elder Scrolls III MORROWIND: Darknuts's Greater Dwemer Ruins Volume 1 The Sixth House Ruins By Mike "Darknut" Niccum This mod affects Dwemer ruins Odrosal, Vemynal & Dagoth Ur in Main Quest timeline, and it is my attempt to make the quest to find Kagrenacs Tools and destroy Dagoth Ur a much more involved task. You can expect to find much larger ruins to explore as well as traps, puzzles, and a completely new final battle with Dagoth Ur featuring a new end sequence. Never a dull moment. Oh, and did I mention traps. :) Additionally, I made well over a 100 brand new custom meshes for this including a new corridor tile set! Please do not modifiy & release a different version of this MOD without my permission Feel free to use the resources just give me credit |
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Playing the Plugin
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*** Warning *** Using the console & cheating to get past stuff WILL BREAK THIS MOD! There are nearly 200 scripts in this mod & a lot of them are dependent on each other. so if you cheat most of the cool stuff won't work & the mod will suck! This Mod is designed to be installed & played "BEFORE" you go to Odrosal, Vemynal or Dagoth Ur for the first time, so if you've already finished the main quest you will need to start a new game. These three ruins are now much Bigger & Meaner I suggest that you SAVE A LOT ...... you have been warned! If you don't already know I like to put traps & puzzles in my mods & you can expect to find plenty in this one. virtually every trap has a way out if you look hard enough ... well maybe not all of them :-) I tried to balance out the baddies vs the exploring. ( I like both ) You need to be at least level 25 before taking on these ruins. I have successfully beat all three ruins including the final battle with DU with a level 25 battlemage (without cheating of course) I died quite a few times but it is possible. It was very very hard though & having the right strategy & equipment was paramount. The best advice I can give is "Pay attention to everything" |
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Save Games
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This plugin should not invalidate your old saved games,
but you should
Question: what if I've already started a game & don't want to start a new one? Anwser: As long as you have never been to Odrosal, Vemynal or Dagoth Ur yet it, it should be fine. |
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Known Issues
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Lifts: I have found its best not to move around alot when your on the lifts in Vemynal. It rarely happens but on occasion the lift can move without the player. This doesn't block your way or anything it just looks weird when it happens. Windows Vista: First let me say how very sorry I am for you ... anyway. I won't go into my dislike of this bloatware version of windows here, but based on beta testing feedback I got, it looks like you might have to start a new game if your using Vista. |
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Credits
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I would like to thank all the beta testers for all their help & suggestions. |
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The original readme's for the resources I used are
in the "extras" folder
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